In an era of immediacy in communications, Revival came up with a special communications system: I decide what to communicate and when it will be visible to the recipient. This creates a new concept... waiting. What happens between the time I see I have a message and when I am allowed to read that message? The communication channel changes; expectations and time management are part of the interaction's design. This leads to more leisurely communication, with more meaningful messages.
Creating a message in which form and function were important to the sender and recipient. When I use Revival I am communicating something important. There's immediacy, but there's also care and attention to detail in everything related to the message: the images, the text, the way it is opened and sent.
The important thing is the message, the image, who it is being sent to; the interface must be secondary. Communication is what is important, and ensuring that it is carefully displayed on the screen; the protagonist has to come first, and nothing should interrupt its visibility or importance.
How we work